The art of rally review3/15/2023 The game’s art design – one of the most praised elements of the PC version – unfortunately struggles in some big ways when it comes to the Nintendo Switch. There’s a therapeutic quality to free roam that left me wanting more areas to explore after I’d exhausted its handful. While modes like time trial, custom rallies and daily or weekly challenges won’t surprise, the free roam mode is a fun, refreshing and relaxing option doing away with barriers and instead leaves you free to drive anywhere at your leisure taking in the sights, collecting cassettes, vans and letters to spell out R-A-L-L-Y ( Tony Hawk, anyone?). The fifty-plus cars pulled from the ’60s through to the ’80s all feel different to race not only in obvious things like speed but in how they handle too. The cars themselves – while unlicensed – have enough features and colour schemes that will make them easily identifiable to hardcore rallying fans. Everything is kept fairly light and breezy overall and its setup makes it perfect for hopping in and out easily. Retries are offered should you massively ruin a particular event, however, use too many and the unlocks stay locked. Between races, you’ll be able to repair any damage to your car (or simply clean it) while performing well enough overall against the AI opponents will reward with further events to tackle as well as liveries for your cars. Events consist of a varying number of different races taking you from the snowy landscapes of Norway to the cherry blossomed hills of Japan. ![]() Sure, I may not have been great, but with opponents feeling on an equal level, my early hours felt rewarding rather than punishing especially as I found myself unlocking new cars and seeing more tracks quickly.Īrt of rally’s career mode does a great job introducing you to its increasingly faster line-up of rally vehicles. Was it frustrating? Thanks to some adjustable AI difficulties, rarely did I find myself losing my cool at the game. What this results in, is a game that’s – at least for me – tough to tame, the car constantly skirting out of bounds and speed being something to fear especially in the early goings. The game even allows you to adjust these and more in its options. ![]() Instead of cars that stick to the track like a train to a rollercoaster or a simple tap of the brake being about all you need to concern yourself with when it comes to taking a 90-degree turn, art of rally has you thinking about things like counter-steer, anti-lock braking and car rotation. ![]() ![]() While its simple look and almost Micro-Machines-like camera angle might lead you to believe you’d be playing a game with a far more arcadey feel, in fact, the game handles more in line with the likes of a DiRT or WRC. While my racing roots lean more toward a more street-racing heavy experience (think Burnout or Need for Speed), that isn’t to say I don’t find myself enjoying the odd rally racer every now and again, despite my struggling ability to take corners well on gravel, dirt and anything other than tarmac.Īrt of rally‘s debut on PC late last year caught my eye though, not just for its beautiful visual style but with its unique top-down view of the action, doing away with any dashboard views or low-hanging behind the vehicle camerawork. Rallying games to me have often been a tense and fidgety affair, the handling of each vehicle slick enough to leave my body fully clenched right up to the finish line as I do my very best to keep all four wheels on the track.
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